The Depths of Arkady
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Welcome to the Depths of Arkady!
Explore these puzzle levels and find out the secrets in the dungeon.
WASD/Arrows/joystick to move.
R/Gamepad Back/Select to reset level.
https://docs.google.com/document/d/1FJUH7Hj_52E5K1nItF-CqGpw8-264i_aRx5olA_xk84/...
| Status | In development |
| Platforms | HTML5 |
| Author | Wintrfang |
| Genre | Puzzle |
| Made with | Godot |
| Tags | 2D, Game Jam, piratejam, Pixel Art, Singleplayer |
Development log
- Final ReleaseJul 31, 2024
- Signposts and Sprite AnimationJul 31, 2024
- SFX and Scene TransitionsJul 31, 2024



Comments
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Hey, just wanted to say that I enjoyed this! It's short and small, and I wish there was more. But you did some cool stuff with the shadow detection, and I think that's neat! The glyph on the message-boxes leaves me at a loss.... Anyways. I found two glitches if you want to address them: One is that it auto-loads the next level on space, and two is that I was able to get the door open here and I'm not sure how since they're both still clearly in light.
Good job overall!
Thanks for the comment!
I know exactly what is happenning for both of those actually.
I woke up this morning and had the sinking feeling that the first one was there. Specifically that is a dev skip I put in for testing so that I could get to later levels faster. I meant to comment it out so it couldn't be used before my final submission last night. But I forgot to, apparently and realized it as soon as I woke up lol.
The other one... I think it is that the light creating boxes don't cast a shadow from another light box, but the upper of those two lights has a smaller radius and isn't lighting the pedestals. And the lower of the two is lighting them. Honestly I should've left the second light out of that room like I originally designed it. So that you just had the one box that you had to block the light for both pedestals.
Anyways, thanks for playing it! I might make some fixes for it after the judging for the jam is done.